Battletech online record sheets4/25/2024 ![]() for some added glory- some classic posters I managed to get ahold of back when it all started. Just got a star together for a new player who is going snow ravens, expect some battlereport pics in a couple weeks.Īnd my poor poor blood kite who always dies to head shots every single time I play it. There are quite a few additions I don't have pictured here-damn you battletech-the curse of the cheap armies/lances/stars countered by the huge model line to choose from- including objective units like mobile command tanks, mech recovery vehicles, mobile repair units as well as all the mechs from the new plastic starter set (fantastic deal and great quality), the scorpion, no-dachi, omega superheavy, black knight, fire scorpion and I just started painting the hitosune kozo and the vulture III(the one from the opening of MechWarrior 4 the best looking mad dog ever IMHO). since they are mountain fighters it made sense to bring some artillery, but some people hate it when I bring them. The obakemonos are part of the 2nd deirons. Love the presence of both the old and new Black Pythons. Then again I suppose you do have a pair of Heweys on the Clan side to face them down. I especially like the inclusion of some of the more obscure 'Mechs, like the Shugenja, Maelstrom and not one but two O-Bakemonos. Last update was at 4 06:04:17Īphyon wrote: Here are some of my minisCool looking stuff. I highly recommend brigade they have a massive array of items to choose from at reasonable prices Here is one of our recent tables using a mix of terrain from brigade miniatures, old JR miniature terrain, monster apocalypse, ESLO terrain, novus design studios, gale force 9 ![]() I have way to much old stuff to post anew going back over 10 years unfortunately I was using photobucket before they went sideways so my old blog is pretty much dead., I will post newer stuff here for you all. Our group plays classic battletech with simplified firing arcs/3d terrain rules, forced withdrawl (to speed up gameplay), max tech level 3 charts for vehicles(to keep them enjoyable to play), old ammo explosion rules for the LOLS, and optional ammo/&ECM rules. avoid on 6+ 22 Shutdown, avoid on 8+ 20 –4 Movement Points 19 Ammo Exp.Greetings all, just popping in to say hi, been playing CBT since 1987, still play on a regular basis (just got a new player a clan star to get him started) avoid on 8+ 26 Shutdown, avoid on 10+ 25 –5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. Right Leg BLOWN OFF FLOODED INOPERATIVE DESTROYED Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Critical Hit Chance Heat Level* Heat Effects 30 Shutdown 28 Ammo Exp. Right Torso BLOWN OFF FLOODED INOPERATIVE DESTROYED 1. Right Arm BLOWN OFF FLOODED INOPERATIVE DESTROYED Shoulder Upper Arm Actuator 1–3, 4–6, 1. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator 1–3, 4–6, 1. Left Leg BLOWN OFF FLOODED INOPERATIVE DESTROYED 1. Center Torso BLOWN OFF FLOODED INOPERATIVE DESTROYED Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine Left Torso BLOWN OFF FLOODED INOPERATIVE DESTROYED 1–3, 4–6, 1. Life Support Sensors Cockpit Sensors Life Support Left Arm BLOWN OFF FLOODED INOPERATIVE DESTROYED 1–3, 4–6, 1. ![]() INVENTORY & ATTACKS (hexes) # Type Loc Ht Dmg Min Sh Md Lng +0 +* +2 +4 MOVEMENT: YEAR: TECH: TONS: - PSR: 3145 (IS Chassis) +3 +2 +1 :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m :aim fail, hits: CT(R) :CT(R)* :40m OVERVIEW CRITICAL HIT TABLE Head BLOWN OFF FLOODED INOPERATIVE DESTROYED 1.UNKNOWN UNIT K.O SHUTDOWN PRONE DESIGNATION | NICKNAME | QUIRKS PILOT SKILLS: HITS: AVOID K.O.Dump Ammo Made with Flechs Sheets v? Cluster STANDARD INTERNAL STRUCTURE
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